OpenSeaMap-dev:Renderer: Unterschied zwischen den Versionen
Markus (Diskussion | Beiträge) K (Markus verschob Seite Renderer-dev nach OpenSeaMap-dev:Renderer ohne dabei eine Weiterleitung anzulegen) |
Markus (Diskussion | Beiträge) (→Base-Renderer) |
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− | !style="background:#E3E3E3;" | [[De:Renderer | + | !style="background:#E3E3E3;" | [[OpenSeaMap-dev:De:Renderer|Deutsch]] |
!style="background:#E3E3E3;" | English | !style="background:#E3E3E3;" | English | ||
!style="background:#E3E3E3; width:100%;" | | !style="background:#E3E3E3; width:100%;" | | ||
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− | + | == Base-Renderer == | |
+ | Base map renderer is [https://wiki.openstreetmap.org/wiki/Mapnik Mapnik]. | ||
− | + | ToDo | |
− | + | : [[OpenSeaMap-dev:Names]] | |
− | |||
− | |||
− | |||
− | == | + | == Seamark- and Sport Renderer == |
− | * [ | + | * [https://github.com/OpenSeaMap/renderer current Seamark layer renderer] is purpose-written C program |
− | |||
− | ==Links== | + | The Seamark layer renderer work flow is as follows:<br> |
+ | <br> | ||
+ | 1. A local instance of Overpass maintains a minutely updated version of the Planet DB.<br> | ||
+ | 2. A shell script makes repeated queries to Overpass to extract all nodes, ways and relations that have a "seamark:type" tag.<br> | ||
+ | 3. Another shell script compares the new extract with the previous extract to determine the changes made since the last pass.<br> | ||
+ | 4. The script extracts 3x3 zoom12 tile areas from the new OSM file where changes have been made.<br> | ||
+ | 5. These 3x3 OSM files are processed by the Searender program to generate SVG image files for each zoom level.<br> | ||
+ | 6. The SVG image files are processed by the Apache Batik software to generate the PNG tiles.<br> | ||
+ | 7. The PNG tiles are uploaded to the tile server.<br> | ||
+ | |||
+ | === Tagging Scheme === | ||
+ | * [http://http://wiki.openstreetmap.org/wiki/OpenSeaMap/Seamark_Tag_Values OpenSeaMap Tag Values] | ||
+ | |||
+ | === Source-code === | ||
+ | * [http://openseamap.svn.sourceforge.net/viewvc/openseamap/renderer/searender/ Code & Symbols] | ||
+ | |||
+ | === Links === | ||
* [http://www.caris.com/S-57/frames/S57catalog.htm IHO-S-57-Object-Catalogue] | * [http://www.caris.com/S-57/frames/S57catalog.htm IHO-S-57-Object-Catalogue] | ||
− | * [http:// | + | * [http://http://registry.iho.int/s100_gi_registry/home.php IHO S-100 Registry] |
− | + | * [[OpenSeaMap-dev:Vector_chart|Vector chart]] | |
[[Kategorie:Develop]] | [[Kategorie:Develop]] | ||
[[Kategorie:Renderer]] | [[Kategorie:Renderer]] |
Aktuelle Version vom 23. April 2016, 12:13 Uhr
Languages: | Deutsch | English |
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Inhaltsverzeichnis
Base-Renderer
Base map renderer is Mapnik.
ToDo
Seamark- and Sport Renderer
- current Seamark layer renderer is purpose-written C program
The Seamark layer renderer work flow is as follows:
1. A local instance of Overpass maintains a minutely updated version of the Planet DB.
2. A shell script makes repeated queries to Overpass to extract all nodes, ways and relations that have a "seamark:type" tag.
3. Another shell script compares the new extract with the previous extract to determine the changes made since the last pass.
4. The script extracts 3x3 zoom12 tile areas from the new OSM file where changes have been made.
5. These 3x3 OSM files are processed by the Searender program to generate SVG image files for each zoom level.
6. The SVG image files are processed by the Apache Batik software to generate the PNG tiles.
7. The PNG tiles are uploaded to the tile server.